The Rapid Prototyping Game
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The Rapid Prototyping Game is designed to give players a formal structure for game creation. Using randomized Goals, Turn Orders, Themes, and Mechanics, players will design a new game. After the game is playable, players must react to an external iteration at least once, and then reflect on the entire process.
The Rapid Prototyping Game provides a systems design vehicle where players can group basic game elements into manageable categories. They then define and isolate specific elements so they can analyse how they interact with each other in a game they develop. Through gameplay, players are able to critically identify how adding, subtracting, or combining game elements can create dynamic changes in a game.
The Rapid Prototyping Game will appeal to experienced game designers who are stuck in a rut, beginning game designers who need to learn how systems design and the iterative process works, and also to the educator who wants to introduce a hands-on approach to the classroom.
Book Details
INFORMATION
ISBN: 9780367639396
Publisher: Taylor & Francis Ltd
Format: Cards
Date Published: 27 April 2021
Country: United Kingdom
Imprint: CRC Press
Illustration: 120 Illustrations, color
Audience: Professional and scholarly
DIMENSIONS
Weight: 234g
Pages: 120
About the Author
Matthew Smith, School of Digital Media, Ferris State University
Andrew Peterson, Coordinator of Instructional Technology, Ferris State University
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