120,000+ Books, Games & Puzzles in-stock 🇳🇿

Enjoy overnight NZ-wide delivery from our NZ-owned independent bookstore! 🎉

Computer Games and Technical Communication

Critical Methods and Applications at the Intersection
Book Hero Magic crafted this summary to help describe this book. While it's new and still learning, it may not be perfect - your feedback is welcome! Summary
Computer Games and Technical Communication explores the intricate links between computer games and the field of technical and professional writing. This collection examines how games function as both technical artefacts and symbolic systems, offering insights into workplace communities, industry documentation, gameplay ethics, training simulations, and gamification of work. The book highlights the diverse communicative modes games use—written, verbal, visual, algorithmic, audio, and kinesthetic—and applies technical communication scholarship to understand these multifaceted interactions.
Read More
Format: Hardback
$66700

International Supplier

This title is in-stock with overseas suppliers. While it is not available locally, we fly books in weekly from the US and UK to our Auckland warehouse for immediate dispatch.

AVAILABLE WITH SUPPLIER Ships from our Auckland warehouse within 2-3 weeks

Found a better price? Request a price match

Book Hero Magic created this recommendation. While it's new and still learning, it may not be perfect - your feedback is welcome! IS THIS YOUR NEXT READ?

This work is ideal for scholars and practitioners in technical and professional communication, game studies researchers, and educators interested in integrating gaming into pedagogy or workplace contexts.

Book Hero thinking about your next read

Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Contributors engage with questions related to workplace communities and gamic simulations.

Book Hero Magic formatted this description to make it easier to read. While it's new and still learning, it may not be perfect - your feedback is welcome! Description

Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing.

Divided into five parts, Computer Games and Technical Communication engages with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and ethics; training, testing, and number crunching; and the work of games and gamifying work.

In that computer games rely on a complex combination of written, verbal, visual, algorithmic, audio, and kinesthetic means to convey information, technical and professional writing scholars are uniquely poised to investigate the intersection between the technical and symbolic aspects of the computer game complex.

The contributors to this volume bring to bear the analytic tools of the field to interpret the roles of communication, production, and consumption in this increasingly ubiquitous technical and symbolic medium.

Series: Routledge Studies in Technical Communication, Rhetoric, and Culture

View all
  • Computer Games and Technical Communication
    Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Divided into five parts, Computer Games and Technical Communication engages with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and...
    Hardback
    $66700
    Available
    Ships in 2-3 weeks

Book Hero Magic summarised reviews for this book. While it's new and still learning, it may not be perfect - your feedback is welcome! HOW HAS THIS BEEN REVIEWED?

Barry Maid from Arizona State University praises the book for engaging even non-gamers and emphasises its value for technical communication professionals and educators. The journal Technical Communication notes that the book fills an academic void while providing practical advice for those seeking to explore the expanding gaming market.

Book Hero reading reviews

Book Details

INFORMATION

ISBN: 9781472426406

Publisher: Taylor & Francis Ltd

Format: Hardback

Date Published: 28 October 2014

Country: United Kingdom

Imprint: Routledge

Audience: Tertiary education

DIMENSIONS

Width: 156.0mm

Height: 234.0mm

Weight: 748g

Pages: 334

About the Author

Jennifer deWinter is Assistant Professor of Rhetoric and associated faculty in the Interactive Media and Game Development program at Worcester Polytechnic Institute, USA, and Ryan M. Moeller is Associate Professor of English at Utah State University, USA.

Also by Jennifer deWinter

View all
  • Shigeru Miyamoto
    Video games are considered by many to be just entertainment—essentially void of skilful, artistic intervention. But as any gamer knows, there’s incredible technical and graphic talent behind even a flickering Game Boy screen. You may have never heard Shigeru Miyamoto’s name, but you’ve probably spent many a lazy afternoon absorbed in his work. Joining Nintendo as a video game designer...
    Paperback
    $5499
    Available
    Ships in 4-6 weeks

More from Computing & Technology

View all
  • Digital Minimalism
    Digital Minimalism by Cal Newport presents a revolutionary strategy for optimising your interaction with digital technology in a way that fosters productivity, focus, happiness, and creativity. Most of us recognise that our reliance on texting, Instagram, Facebook, and Twitter is not due to sheer lack of intelligence or depth, but because these platforms truly offer significant value in the form...
    Paperback
    $2400
    Elsewhere:
    $2600
    In Stock
    Ships today
  • Minecraft Annual 2027
    New Release
    Minecraft Annual 2027
    The official Minecraft Annual 2027, full of updates, builds, activities, and more! Discover all there is to know about the past year of Minecraft in this exciting annual. Stuffed to the brim with updates, activities, step-by-step builds, and tips and tricks for the game, this book is a must-have for any minecrafter. This year’s annual includes: Mob guides on happy...
    Hardback
    $1999
    Elsewhere:
    $2499
    In Stock
    Ships today
  • Empire of AI
    An eye-opening account of the tech arms race shaping our planet, from an award-winning journalist and AI insider to the world of Sam Altman and OpenAI. When longtime AI expert and journalist Karen Hao first began covering OpenAI in 2019, she thought they were the good guys. Founded as a nonprofit with safety enshrined as its core mission, it was...
    Paperback
    $2899
    Elsewhere:
    $3700
    (1)
    In Stock
    Ships today
  • kluge
    New Release
    kluge
    If you and I are in the same ='entertainment venue' for this ='stand-up comedy special' and I am ='my body' and you are ='my audience' I run to you and shout your name into the dark, in the hope you are there. Yes, you='dear reader'='attentive listener'. This is a story about the end days of a tech company and its...
    Paperback
    $3299
    Elsewhere:
    $3800
    (1)
    In Stock
    Ships today
  • Open to Work
    ‘Open To Work helps you stop fearing the future and start shaping it with purpose.’ Jay Shetty‘An instantly useful guide to futureproofing your career.’ Adam Grant‘Open to Work lays out a smart and clear path to the future of work’ Brené Brown In a world where AI is transforming work at a rapid pace, Open to Work is your essential...
    Paperback
    $2999
    Elsewhere:
    $3799
    In Stock
    Ships today
  • Careless People
    Shocking and darkly funny, Careless People gives you a front-row seat to the decisions that are shaping our world and the people who make them. Welcome to Facebook. Sarah Wynn-Williams, a young diplomat from New Zealand, pitched for her dream job. She saw Facebook's potential and knew it could change the world for the better. But, when she got there...
    Paperback
    $2800
    In Stock
    Ships today
  • New Release
    The Reverse Centaur's Guide to Life After AI
    Whether you want to criticise, kill, or use AI, you have to get through the hype and uncover the real story. Start with labour: in automation theory, a centaur is a person who chooses to use technology to help them do the things that matter to them. A reverse centaur is a person who has been conscripted to serve as...
    Paperback
    $3499
    In Stock
    Ships today
  • Apple
    On April 1, 1976, two scruffy twentysomethings, both named Steve, founded a startup. Their goal: To bring the revolutionary power of computers to everyone. Over the next five decades, Apple reshaped the technology and cultural landscapes, introducing the public to breakthroughs like the mouse, laser printing, CD-ROM, WiFi, digital video, home networking, touchscreen phones, and tablets. Jobs’s obsessive eye for...
    Hardback
    $7999
    Elsewhere:
    $9000
    In Stock
    Ships today
  • If Anyone Builds It, Everyone Dies
    The founder of the field of AI risk explains why superintelligent AI is a global suicide bomb and we must halt development immediately. AI is the greatest threat to our existence that we have ever faced. The technology may be complex but the facts are simple. We are currently on a path to build superintelligent AI. When we do, it...
    Paperback
    $2800
    Elsewhere:
    $4000
    In Stock
    Ships today
  • How to Win At Chess
    Learn chess from International Master and YouTube's top chess teacher Levy Rozman (aka GothamChess) in this refreshing and fun guide for beginner and intermediate players. How to Win at Chess teaches you everything you need to know about the game, including all the important moves and strategies to start off strong and keep you thinking several steps ahead. Full of...
    Hardback
    $4000
    Elsewhere:
    $5000
    Backorder
    Ships mid September
  • Tech Bros
    New Release
    Tech Bros
    The extraordinary story of Atlassian - how two university friends with a billion-dollar idea created a global tech company. In a cramped share house in inner-city Sydney, university classmates Mike Cannon-Brookes and Scott Farquhar started working together to create a $160 billion company from scratch and revolutionise the way the world works. They couldn't have been more different - Cannon-Brookes...
    Paperback
    $3199
    Elsewhere:
    $3999
    In Stock
    Ships today
  • The Nerd Reich
    Who really rules our future? When Silicon Valley says it is ‘moving fast and breaking things’, the world interprets the chaos as a necessary cost of innovation. Gil Durán reveals something far more sinister: a decades-long campaign to replace elected governments with corporate rule. Drawing on insider political experience and new investigations, Durán traces this ideology from its philosophical roots...
    Paperback
    $3299
    Elsewhere:
    $4199
    Available
    Ships in 4-6 weeks

Why buy from us?

Book Hero is not a chain store or big box retailer. We're an independent 100% NZ-owned business on a mission to help more Kiwis rediscover a love of books and reading!

Service & Delivery

Service & Delivery

Our warehouse in Auckland holds over 100,000 books, toys, board games and puzzles in-stock so you're not waiting for your order to arrive from overseas.

Auckland Bookstore

Auckland Bookstore

We're primarily an online store, but for your convenience you can pick up your order for free from our bookstore, which is right next door to our warehouse in Hobsonville.

Our Gifting Service

Our Gifting Service

Books make wonderful thoughtful gifts and we're here to help with gift-wrapping and cards. We can even send your gift directly to your loved one.